Featured
Apollonian Tunnel
Animated raymarched tunnel built from an Apollonian-style fractal field with curving camera motion, color-wave glow accumulation, and exponential tone mapping.
Explore LAVA Visuals
Browse hundreds of realtime visuals, discover your favorites, and pair them with the perfect radio station.
Featured
Animated raymarched tunnel built from an Apollonian-style fractal field with curving camera motion, color-wave glow accumulation, and exponential tone mapping.
An infinite blacklight fly-through built from layered fluorescent mural symbols, glowing paint ribbons, spirals, eyes, alien heads, stars, arrows, hearts, and drifting ultraviolet particles.
Featured
Animated fly-through fractal tunnel with curved camera path, layered sine-field detail, glow accumulation, mouse-controlled camera roll, and soft vignette shading.
Featured
Raymarched mandala tunnel with folded symmetry, repeating beam structures, mouse parallax, groovy surface patterning, ambient occlusion, and softened edge shading.
Featured
Neon fold-fractal tunnel with reciprocal warp, orbit-trap glow, mouse parallax, manual antialiasing, and luminous sci-fi color cycling.
Featured
Animated voxel tunnel with mouse-driven camera drift, grid traversal, glowing cell colors, fog, and pulsing edge highlights.
Featured
Animated procedural wormhole with tunnel raymarching, mouse parallax, pulsing texture bands, spectral color cycling, and soft vignette shading.
A fluorescent blacklight remix of Cheap Trick with the original recursive tunnel geometry and motion preserved, rebuilt around vivid neon magenta, violet, blue, cyan, acid green, yellow, and orange.
A converted Synesthesia fly-through scene of repeating luminous comet heads and trailing shafts, adapted for BLOKS Studio, Player, and LAVA with procedural color, audio reactivity, and pointer-controlled camera steering.
A converted Synesthesia fly-through of repeating luminous spheres moving along a curved path, with procedural chromatic lighting, audio-reactive scale and speed, and pointer-controlled camera steering.
A converted Synesthesia fractal fly-through with recursive crystalline geometry, procedural chromatic lighting, audio-reactive deformation, and pointer-controlled camera steering.
A Mandelbox-inspired fractal flythrough with a carved navigable tunnel, irregular recursive cavern walls, luminous ribs, deep black voids, and fluorescent neon color.